Flourish Language for Thingks & New User Interface Design

Posted on April 27th, 2011 in News,ThingkBlog by Thingk.com Blog  Tagged

Those in the private beta will see a few changes in the next few weeks.  Both of these have been inspired by hand drawn work.  Some of the best concepts I have worked on individually and in groups have been when I/we have sketched on a whiteboard or on a notepad.  Suddenly in the last two decades, with computer technology we have the power to rapidly create lots of content but often the tools get in the way.  So we have this amazing powerhouse ready to help us persist out and create thoughts and turn them into things; however, there is an impedance mismatch between the creative process (at times) and the ability to just create.  At times, this is based on lack of knowledge – once the requisite knowledge is obtained the tools available on the computer or web site become very tuned to the process – at other times the tools themselves create a sort of unknown friction.

Many of the best creations occur when people go back to simpler tools that allow for expression.  I gave examples of a white board and notepad but here is a more vivid one – the target might be a piece of music, and of course the artifact of music paper might give the power to virtualize the music and have an orchestra (or several orchestras) play the music – however, it is very difficult for someone to simply sit down at a computer with software for placing notes on scales and simply compose the music.  Often the composer will step away and grab one or more of the instruments or even hum parts of the emerging piece to themselves – testing the emerging song for resonance.  Now, the designer of the computer software could add lots of features to make this feedback loop tighter – that enhance the medium of placing musical notes on the scales inside the software (like having the notes/chords play on the computer as they are placed, or to highlight a portion of music and loop it over and over until it is right).

In the same way, these next advancements of the user interface seek to simultaneously enhance the experience of conceptualizing, enhancing, and creating thingks but also more closely mimicking the very effective simpler virtualizing artifacts we’ve been using for years.

  • Flourish is based on quickly weaving together the conceptual fabric of the think portion as well as the relationships that define it and although it is available as a low-level language, it ultimately works with human interactions/gestures with the user interface to accomplish this.
  • The new user interface design builds off of Flourish but uses a look and feel that looks, well, hand-drawn, if there is a high degree of flourishes going on.  Flourishing is a concept within the system and measures the rate of development of a Thingk and is based on the similar concept in positive psychology which can be reviewed here.  A Thingk that is not yet ‘done’ but its creator is neglecting will in fact be languishing and the fact that it is is either a reflection on the mental state of the individual (are they languishing?), a reflection of their relationship to the Thingk (is it time to pass it on to someone else?), or if we haven’t done our job right, a negative reaction to the user interface that is causing the impedance mismatch we are trying to solve (the relationship of the user to our offering is languishing).  Either way, it must be noted in all three cases that they are no longer using flourishes to advance their Thingk.  So flourishing in the Thingk.com offering is a measure of  the number of flourishes that are happening on a Thingk-in-formation.  This concept will also be extended later to the interaction of the community with the Thingk-in-formation or Thingk-at-completion-state.  The flourish portion of the user interface for building Thingks will also be used to be inspired by and weave together Thingks others (or even you yourself) have created, and this also will eventually be factored into the concept of flourishing.  Either way, the look and feel of the user interface will reflect this in ways I cannot yet reveal but I am pretty confident I think you’ll enjoy.

More to come later!

VoxPoints, NeoReQuest, and PatternSmithing Alliance

Posted on April 5th, 2010 in FluxPointsBlog,News by admin  Tagged

FluxPoints fits into a larger set of projects and the plan has been to add its technology in after some of the other layers have been built in.  This was always due to its complexity, and to avoid any tight-coupling to the fluxpoints framework; however, some recent work on static pattern engineering and the Thingk framework have prompted the need to inject the underlying concepts in FluxPoints into all of the projects.  The developments are quite exciting and I expect tremendous momentum on all projects over the next few months, so there will be plenty of opportunity for those who would like to contribute.

I can’t talk about detailed specifics on two core components of the FluxPoints framework; however, after working with their consequences, I believe they can bring about a transformation of how we use the web.  Both are geared around the goal of bringing flux to endpoints that wrap around static patterns or Thingks (that is, fluxpoints).  There will be several mechanisms for bringing flux to these endpoints, but these two additions, it is hoped, will change the nature of how people respond to information on the web.

The first, and oldest, mechanism is the NeoReQuest framework, and changes the way we look at the standard web request and the way we frame a sequence of interactions with the web.  The notions of context, intention, and most importantly, autotelic behavior surround this longer running transaction we frame as a new form of web request.  Eventually, NeoReQuest will be a standalone site as the value this way of walking the web will bring will far outgrow the fluxpoints project; however, the fluxpoints framework will frame the activities on partner sites (thingk.com, dreamspawn.net) as NeoReQuests.  This serves a two-fold purpose: to bring flux from the partner sites to these activated endpoints and to evolve the neorequest framework so that it can be effortlessly incorporated into future partner sites when it is time to go public.

The second project focuses on one of the best forms of analog flux that carries meaning that we have encountered and has been completely overlooked on the web.  Armed with the technological platform we are arranging and some basic concepts, this form of flux provides us some of the best measurements and provisioning of flux from the human mind than we could ever hope to achieve without it.  To be honest, since this idea came to me I have not been able to tuck it away for future work.  This is probably the most active Thingk in my mind at the moment and the energy of it will drive all of the other initiatives forward (except it will probably slow work on the book I am writing).  Of course, I’m being purposely vague, but those who work with the beta testing of Thingk.com will be able to experience early stages of this technology.

Finally, the PatternSmithing Alliance is the “centralized organizing and guiding body for the core activities, knowledge, and applications of static pattern engineering technologies”, and these are three such technologies (that is, fluxpoints, neorequests, and voxpoints).  All three are semantic web technologies at root (that is, they both expose and consume data using the semantic web framework) and the Alliance will maintain the specifications for the ontologies and schemas used for all three.  This is also an invitation – I am interested in collaborating with individuals who are interested in any of these technologies.

As a last note, I want to pay homage to Dr Stephen Thaler, whose series of Thingks and experiments he performed with Imagination Engines, and his generous sharing of information to the web community all along and my subsequent exposure to them, gave the initial inspiration for the FluxPoints project.  Although I am not using any of Dr Thaler’s technology in this site, the spirit of his ideas and the results he obtained live inside this project – I have no doubt exposure to his ideas directly transformed my own conceptions of SPE technology back in early 2001.  This sort of attribution (the “inspiredBy” attribute in the Thingk-related ontologies) is essential to track.  Thank you, Dr Thaler.

Announcement of Thingk.com private beta

Posted on January 18th, 2010 in News,ThingkBlog by admin  Tagged , , , , , ,

The Thingk.com private beta will open up in May 2010.  Here are some details surrounding the private beta:

  • This will be an invitation only beta, which means:
    • Some colleagues and friends will be asked directly to join – please feel no obligation but your feedback will be greatly appreciated if you can assist.
    • Throughout the last few years, I have been looking at interesting individuals who may be interested in patternsmithing and Thingk persistence – you will be receiving a hand-crafted email as a personal invitation – once again, no obligation please – only do this if it brings you value but if you do your feedback is greatly appreciated.
    • As expressed on this blog, if interested feel free to contact me at the contact form http://xri.net/=joel.kotarski and I will be able to accomodate you.  Also if you think you know someone who would be interested from the category above, please contact me here as well.
    • We’ll probably have limited invitations to spread around among private beta users – these will probably only be on a request-only basis, however, to control capacity initially.
  • For those in town, we will most likely host an in-person meeting where we will go over some details about the site and what is being accomplished – for out-of-towners we may also host a teleconference as a separate event.
  • Since we will be testing privacy and security (with potential bugs to be found), I ask that you put the kind of ideas you may spontaneously work on but not your actual work and certainly not anything you would consider intellectual property at this point.  Much of the data from the private beta will be wiped clean on launch so that we can fully test; however, I am planning to make an easy mechanism to tag content you wish to transition over to the full system – also, I will be soliciting feedback on making this process as painless as possible for those generally interested in getting value from the work they do in beta testing.
  • As always, being asked to participate should not imply obligation to participate, and participating should not imply obligation to give detailed feedback.  Anything you do is greatly appreciated and will be rewarded in some manner.

“Polymeric” user interface

Posted on January 2nd, 2010 in News,ThingkBlog by admin  Tagged , , ,

The user interface will be central to the success of the Thingk.com site.  We’ve gone through several iterations of user interface in an attempt to simplify how our users will persist their Thingks.  After several iterations, I believe we have reached a concept that will achieve all the goals we set out to accomplish – I am codenaming it “Polymeric” – a nod to combinatorial chemistry (more on this later).  This label may or may not make it beyond the source code and this blog/design meetings, but it usefully describes what is going on: I  want the user interface to not only assist those who have a Thingk ready to persist without getting in their way, but also those who are searching for a solution in a combinatorial manner (where the site becomes a source of information, components, and inspiration as well as a persistence mechanism).

Polymeric finally admits that the user interface should get out of the way of the user – that the best expression comes out of the user if they are guided and prompted along but in a non-intrusive way.  At the core of Polymeric is the ContextProvider – the context is used to provide suggested components, prompted questions, and directions for exploration.  The ContextProvider works at three levels : what the user has done before (what Thin(g)(k)s* they have created, what Thin(g)(k)s have inspired them, as well as the components of each), what they are doing right now (the current word they may be trying to type, what question they are answering), and where the engine can infer they are going (via pattern matching of current text we can infer related directions for exploration).

*: Thin(g)(k)s means Things, Thinks, and/or Thingks (or any combination thereof).

At the center is the Polyermic edit box – a text editor (with optional rich editing functionality but this is hidden away and only appears under certain circumstances) which is fed by and feeds the ContextProvider.  At the moment, we are planning to have users use WikiWord format to denote Thin(g)(k)s across the entire site – it is just a format that works well.  The ContextProvider loads several layers of information, but the first layer of information is a static list of WikiWords (that is, pointers to Thin(g)(k)s) which the user has had contact with (either by creating, being inspired by, or using as components in their other creations), primed for usage in this context.  Let’s look at the post I am writing currently on this blog – four WikiWords are at play and only three are Thin(g)(k)s.  The Thin(g)(k) WikiWords are : “ContextProvider”, “Polymeric”, and “Thin(g)(k)”.  I’ve repeatedly typed all three manually throughout this post, but if I was editing this post in Polymeric in the actual Thingk.com web site, these words would have been suggested to me.  This due to the first and second layers of information: “Polymeric” and “Thin(g)(k)” would have been loaded in context in the first layer (as my creations and/or creations I collaborated with others on), but the moment “Polymeric” was suggested to me and I picked it, the ContextProvider would have loaded all the components of the Thingk “Polyermic” into context, including (but not limited to) the “ContextProvider”.  And one of the other Thin(g)(k)s that would have been loaded is a reference to a project which inspired context suggestions and must be payed homage to: GoogleSuggest.  GoogleSuggest inspired many people as an autocomplete mechanism to use Ajax to give suggestions based on user inputs, but this is in the context of one singular input, whereas we will suggest individual parts of a larger body of text – this is of course nothing revolutionary – you can see the same feature on your cell phone.  The difference here is that a Thingk, behind the scenes, will be a RDF resource that follows the ontology defined for Thin(g)(k)s at the PatternSmithing Alliance, including linkages between Thin(g)(k)s at the RDF level.  Like most semantic web applications, we would never dream of having our users manually hand-type RDF; however, by choosing one of these WikiWords, the text of the Thin(g)(k) is not the only persisted but also the relationship/link to the Thin(g)(k) itself.  This was the crucial problem to solve – to give the user an intuitive mechanism for forging these relationships.

The Polymeric user interface has an additional set of features which are fed by the ContextProvider.  Several of these are based off the usage of WikiWords – for instance, it is possible to use a WikiWord for a Thin(g)(k) not currently on the site (for instance, my mention of GoogleSuggest would have started the process of creating an authorative reference on the site to Google’s project, pending Google’s permission to create such a thing) as well as suggestions to the user to turn a repeated pattern of text into a WikiWord and therefore a Thin(g)(k) on the site.  Additionally, the outer borders of the user interface will have bits of context floating in based on what is going on inside the editing area: a cloud of moving WikiWords that can be grabbed and dragged onto the editing surface that changes over time, and prompting questions that fade in and fade out  to guide the user to starting or evolving their work.

Once we open up the private beta, we will be soliciting feedback from some of you, so please contact me at http://xri.net/=joel.kotarski if interested.

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Seeing the World in Patterns (preface)

Posted on November 26th, 2009 in News,StaticPatternBlog by Joel.Kotarski  Tagged , , , ,

NOTE: This is a preface post (formerly called Stub post) which gives an intro on upcoming content.

As I continue to work on the upcoming volume to be published, one of the opening chapters that has emerged concerns seeing the world in terms of patterns.  This thesis (that the world can be perceived, modeled, and treated as an intermeshed collection of patterns) is central to establishing the entire field of static pattern engineering as well as orienting individuals toward the activities (patternsmithing, pattern engineering, and architecting) that arise from it.

One of the problems I have struggled with is that the term Pattern has a lot of connotations surrounding it and most of them are seemingly purposefully and annoyingly vague.  For current examples across the web, see the following google query.  In a future post, I will reveal the formalization of the term pattern that underlies static pattern engineering (intuitive hints have been spread throughout this blog) and  with this formal definition I will give plenty of exercises of seeing the world (including that which is formed, that which is forming, and that which is yet to be formed) in terms of patterns.

Once patterns are defined and examples are identified, it will be important to introduce how forces are operating on this pattern and the terms static pattern, dynamic pattern, and active pattern will come into focus.  At that point, it is hoped it will become clear how and why individuals work on creating, transforming, and operating on patterns in their daily lives and why we need a field and set of activities for working with these patterns directly.  Once this post is published, I’d welcome feedback on it, as I am hoping this will be an intriguing opening for the book and ultimately an introduction to the field for many.

Also, on another note, as a reader please begin registering your interest levels (via the polls available) which topics you would be most interested in reading next, as the frequency of posting on this blog is fairly low, I want to make sure you have a voice and that I am made aware of what you are looking to discover.  As always, contact me at http://xri.net/=joel.kotarski with any questions or feedback.


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